Hey, Waldo fans! Sharpen your eyes and your wits, because Waldo is taking you on a whole new star-studded adventure. That's right, you're going to Hollywood! Follow Waldo—if you can find him—through a cast of thousands on the bustling streets of the great movie classics. Is he there in the chorus line of that musical in production, or up on the ramparts of that epic war film? Or is our elusive, bespectacled hero right in the middle of the swashbuckling escapades of the Three Musketeers? Waldo and all his lost objects are harder to find than ever in this hilarious new challenge for eager Waldo-hunters everywhere!
Take a page from Waldo’s sketchbook — but first you’ll have to find it! In this new classic title, fans follow the wily guy through more astounding scenes, each containing a maddeningly hard-to-find piece of paper torn from his sketchpad. Add in an exciting parade, a confounding maze, the trickiest spot-the-difference challenge in history, and Martin Handford’s incomparable artwork, and you’ve got one extraordinary hands-on expedition. Waldo lovers will have tons of fun with: — A fold-out Muddy Swampy Jungle Game with press-out counters — and tongue-twisting forfeit cards — A press-out circus for fans to put on their very own show
Young readers first met the Pigeon, a beleaguered birddesperate for a shot behind the wheel of a bus, in 2003. Don't Letthe Pigeon Drive the Bus! went on to sell millions of copies,receive a Caldecott Honor, and spawn additional picture books,apps, games, and even silly bands. But did you know the Pigeon was born many years earlier in thepages of a sketchbook? In Don't Pigeonhole Me! Two Decades of the Mo Willems Sketchbook,readers are given a rare glimpse into the mind of the man the NewYork Times described as "The biggest new talent to emerge thus farin the '00s." Since he was a teenager, Mo has been creatingcharacters and scribbling ideas in the pages of sketchbooks. In theearly 1990s, he started self-publishing collections of hisdrawings, and The Mo Willems Sketchbook was created. What began asa calling card for his work has morphed over the years from a formof therapy, to an opportunity to explore and experiment, to a giftfor friends and loved ones. But these sketchbooks have always be
Who better than Waldo to be pictured on a postcard boasting of world travels? Armchair tourists, real-life travelers, and Waldo aficionados will want to get their hands on these thirty pull-out postcards, featuring artwork from some of the best-loved spreads in the Where’s Waldo? books. True to form, each postcard features prompts on the back to get the recipients searching for the bespectacled traveler and a few other items as well.
Brain Quest just keeps getting smarter! Brain Quest America has been thoroughly updated with fresh and appealing designs for the cards and revised content—that’s hundreds of brand-new questions. Drawn from first-through sixth-grade curricula, the material aligns with state and national standards and is vetted by an award-winning teacher. Delving into notable events and famous people, literature, laws, inventions, and more, Brain Quest America presents 850 questions and answers all about the U.S.A. Test your knowledge about a kite-flying scientist from Philadelphia (Ben Franklin) and the “Land of 10,000 Lakes” (Minnesota). And which came first, the Post-it or the Band-Aid? Brain Quest proves it’s not just fun to be smart—it’s smart to be smart.
It's the easiest and most fool-proof tree identification guideavailable. Four visual keys--die-cut leaf, bark pattern,distinguishing flower, seed, or nut, and photo of the fulltree--and de*ions of height, shape, habitat, and more combineto give a complete picture of North America's forest and backyardtrees. In addition, TREES is a cultural history--of the mightyWhite Oak and California Redwood, the tree that grows in Brooklynand the important White Ash, as useful for Native American bows asfor the powerful bats of our national pastime. 50 individuallydie-cut cards, full-color throughout.
WHERE'S WALDO? THE WONDER BOOK takes searching for Waldo to a whole new eye-boggling level. Waldo-whizzes old and new won't be able to put it down! WALDO has wandered around the world, through time, and across the silver screen. Where is he off to now? Into a world of dreams and fantasies, of swarming scenes that could be invented only by the inspired mind of Martin Handford. Wilder and wackier than ever before, WALDO's adventures now span a crazy cake factory, the Land of Woof (imagine 1,000 Woofs!), an endless maze of halls and doors (can you find the keys that match the keyholes?), a riotous fun fair of fruits and vegetables, and much more! Every teeming double-page spread features more than twice the characters—and twice the challenge—of previous WALDO books! WHERE'S WALDO? THE WONDER BOOK will make your eyes POP!
A breakthrough paper-folding book for kids-paper airplanemeet origami meets Pokemon. Papertoys, the Internet phenomenonthat's hot among graphic designers and illustrators around theworld, now comes to kids in the coolest new book. Created by BrianCastleforte, a graphic designer and papertoy pioneer who rounded up25 of the hottest papertoy designers fro around the world (Indonesia, Japan, Australia, Italy, Croatia, Chile, etc). PAPERTOYMONSTERS offers 50 fiendishly original die-cut designs that areready to pop out, fold, and glue. The book interleaves card stockwith paper stock for a unique craft package; the graphics arecolourful and hip, combing the edginess of anime with the goofy funof Uglydolls and other collectibles. Plus each character comes withits own back-story. The results are delicious: meet Pharaoh ThothAmon, who once ruled Egypt but is now a mummy who practices darkmagic in his sarcophagus. Or Zumbie the Zombie, who loves nothingmore than a nice plate of brains and yams. NotSoScary, a litt