Most histories of the personal computer industry focus ontechnology or business. John Markoff’s landmark book is about theculture and consciousness behind the first PCs—the culture beingcounter– and the consciousness expanded, sometimes chemically. It’sa brilliant evocation of Stanford, California, in the 1960s and’70s, where a group of visionaries set out to turn computers into ameans for freeing minds and information. In these pages oneencounters Ken Kesey and the phone hacker Cap’n Crunch, est andLSD, The Whole Earth Catalog and the Homebrew Computer Lab. What the Dormouse Said is a poignant, funny, and inspiringbook by one of the smartest technology writers around.
Think about it - and it moves. Think harder, the robot moves faster. But don't worry; as a robot it knows to avoid the black border so it doesn't fall off the table. "Make a Mind Controlled Arduino Robot" shows you how to build your own. You learn to measure attention level with a NeuroSky headband and send this information into Arduino. You will also build a line-avoiding system into the bot. And, of course, you will build the chassis of your robot from scratch.,
In the short fiction of Angela Carter, the landmarks ofreality disappear and give way to a landscape of riotous anduncensored sensibility. The city of Tokyo turns into a mirroredchamber reflecting the impossible longings of an exiledEnglishwoman abandoned by her Japanese lover. An itinerant puppetshow becomes a theatre of murderous lust. A walk through the forestends in a nightmarish encounter with a gun-toting nymph and herhermaphrodite 'aunt'. Not simply a book of tales, Fireworks is aheadlong plunge into an alternate universe, the unique creation ofone of the most fertile, dark, irreverent, and baroquely beautifulimaginations in contemporary fiction.
Most people are baffled by how computers work and assume that they will never understand them. What they dont realizeand what Daniel Hilliss short book brilliantly demonstratesis that computers seemingly complex operations can be broken down into a few simple parts that perform the same simple procedures over and over again. Computer wizard Hillis offers an easy-to-follow explanation of how data is processed that makes the operations of a computer seem as straightforward as those of a bicycle. Avoiding technobabble or discussions of advanced hardware, the lucid explanations and colorful anecdotes in The Pattern on the Stone go straight to the heart of what computers really do. Hillis proceeds from an outline of basic logic to clear de*ions of programming languages, algorithms, and memory. He then takes readers in simple steps up to the most exciting developments in computing todayquantum computing, parallel computing, neural networks, and self-organizing systems. Written clearly and succinctly by one o
A guide to the computer programming language covers such topics as C++ types and type conversions, declarations, storage classes, arrays, syntax, strings, and namescapes., C++ is a complex language with many subtle facets. This is especially true when it comes to object-oriented and template programming. The C++ Pocket Reference is a memory aid for C++ programmers, enabling them to quickly look up usage and syntax for unfamiliar and infrequently used aspects of the language. The book's small size makes it easy to carry about, ensuring that it will always be at-hand when needed. Programmers will also appreciate the book's brevity; as much information as possible has been crammed into its small pages. In the C++ Pocket Reference , you will find: Information on C++ types and type conversions Syntax for C++ statements and preprocessor directives Help declaring and defining classes, and managing inheritance Information on declarations, storage classes, arrays, pointers, strings, and expressions Refr