In this first volume of the "Mac OS and *OS Internals" trilogy, Jonathan Levin takes on the user mode components of Apple's operating systems. Starting with an introduction as to their layered architecture, touring private frameworks and libraries, and then delving into the internals of applications, process, thread and memory management, Mach messaging, launchd and XPC internals, and wrapping up with advanced debugging and tracing techniques using the most powerful APIs that were hitherto unknown and unused outside Apple's own applications. As with the other books in this series, the approach taken is that of deep reverse engineering, with plenty of hands-on examples, illustrations, pointers to Apple's open sources (when available) and decompilation of code (when not). The book's companion website (NewOSXBook.com) is full of tools, samples and other bonus material for this book. Due to print run issues, NOTE FIRST COPIES WILL SHIP DECEMBER. Read more
This comprehensive introduction to SQL Server begins with anoverview of database design basics and the SQL query language alongwith an in-depth look at SQL Server itself Progresses on to a clear explanation of how to implementfundamental concepts with the new 2008 version of SQL Server Discusses creating and changing tables, managing keys, writing*s, working with stored procedures, programming with XML,using SQL Server Reporting and Integration Services, and more Features updated and new material, including new examples usingMicrosoft's AdventureWorks sample database
Whether you're designing consumer electronics, medicaldevices, enterprise Web apps, or new ways to check out at thesupermarket, today's digitally-enabled products and servicesprovide both great opportunities to deliver compelling userexperiences and great risks of driving your customers crazy withcomplicated, confusing technology. Designing successful products and services in the digital agerequires a multi-disciplinary team with expertise in interactiondesign, visual design, industrial design, and other disciplines. Italso takes the ability to come up with the big ideas that make adesirable product or service, as well as the skill and perseveranceto execute on the thousand small ideas that get your design intothe hands of users. It requires expertise in project management,user research, and consensus-building. This comprehensive,full-color volume addresses all of these and more with detailedhow-to information, real-life examples, and exercises. Topicsinclude assembling a design team, planning
Whether you're a professional Character TD or just like tocreate 3D characters, this detailed guide reveals the techniquesyou need to create sophisticated 3D character rigs that range frombasic to breathtaking. Packed with step-by-step instructions andfull-color illustrations, Body Language walks you through riggingtechniques for all the body parts to help you create realistic andbelievable movements in every character you design. You'll learnadvanced rigging concepts that involve MEL *ing and advanceddeformation techniques and even how to set up a characterpipeline.
The ultimate guide to cryptography, updated from an authorteam of the world's top cryptography experts. Cryptography is vitalto kee ping information safe, in an era when the formula to do sobecomes more and more challenging. Written by a team ofworld-renowned cryptography experts, this essential guide is thedefinitive introduction to all major areas of cryptography: messagesecurity, key negotiation, and key management. You'll learn how tothink like a cryptographer. You'll discover techniques for buildingcryptography into products from the start and you'll examine themany technical changes in the field. After a basic overview ofcryptography and what it means today, this indispensable resourcecovers such topics as block ciphers, block modes, hash functions,encryption modes, message authentication codes, implementationissues, negotiation protocols, and more. Helpful examples andhands-on exercises enhance your understanding of the multi-facetedfield of cryptography. An author team of internationally r
Designing application and middleware software to run inconcurrent and networked environments is a significant challenge tosoftware developers. The patterns catalogued in this second volumeof Pattern-Oriented Software Architecture (POSA) form the basis ofa pattern language that addresses issues associated withconcurrency and networking. The book presents 17 interrelatedpatterns ranging from idioms through architectural designs. Theycover core elements of building concurrent and network systems:service access and configuration, event handling, synchronization,and concurrency. All patterns present extensive examples and knownuses in multiple programming languages, including C++, C, and Java.The book can be used to tackle specific software developmentproblems or read from cover to cover to provide a fundamentalunderstanding of the best practices for constructing concurrent andnetworked applications and middleware.
Welcome to the only guidebook series that takes a visual approach to professional-level computer topics. Open the book and you'll discover step-by-step screen shots that demonstrate over 150 key Ajax techniques, including: * Downloading data from behind the scenes * Enabling real-time live searches * Playing games that use Ajax * Populating pop-up menus * Accessing Web pages from JavaScript * Handling menus, colors, and backgrounds * Creating interactive mouseovers * Updating shopping carts * Installing Ajax frameworks * Validating XML from the server * Enabling auto-completion of typed terms * Downloading images behind the scenes "I just purchased my third Visual book (my first two are dog-eared now!) and, once again, your product has surpassed my expectations. Keep up the wonderful work!"-Tracey Moore (Memphis, TN) * High-resolution screen shots demonstrate each task * Succinct explanations walk you through step
Large Refactorings looks at methods of establish design improvements as an important and independent activity during development of software,and will help to ensure that software continues to adapt,improve and remain easy to read and modify without altering its observable behaviour。 It provides real-world experience from real refactored projects and shows how to refactor software to ensure that it is efficient,fresh and adaptable。 作者简介: Stefan Roock works as a consultant and coach for it-agile GmbH (located in Germany)。 His areas of expertise include agile software development,refactoring techniques and agile project management and among his special interests are refactoring,incremental design and agile customer coaching。 Stefan also is frequently a speaker at technical conferences and has published a number of papers and articles。 He is co-author of the book "Extreme Programming in Action"。 You can contact him at stefan@stefanroock。de or http://www。stefanroock。d
Most histories of the personal computer industry focus ontechnology or business. John Markoff’s landmark book is about theculture and consciousness behind the first PCs—the culture beingcounter– and the consciousness expanded, sometimes chemically. It’sa brilliant evocation of Stanford, California, in the 1960s and’70s, where a group of visionaries set out to turn computers into ameans for freeing minds and information. In these pages oneencounters Ken Kesey and the phone hacker Cap’n Crunch, est andLSD, The Whole Earth Catalog and the Homebrew Computer Lab. What the Dormouse Said is a poignant, funny, and inspiringbook by one of the smartest technology writers around.
Eliminates lengthy introductions, detailed explanations, and sidebars, focusing on what new Mac OS X users want most-clear instructions on how to accomplish specific tasks An easy-to-navigate landscape layout featuring a two-column design and illustrated step-by-step instructions make it easy to find a specific task fast and get it done in a flash Tasks covered include adjusting system preferences, creating and managing user accounts, managing files and folders, using the Dashboard, networking wirelessly with AirPort, using iTunes and iPods, connecting to a Windows network, watching videos and DVDs, viewing and organizing pictures with iPhoto, making movies with iMovie, blogging and Web designing with iWeb, and using a .Mac account Published to coincide with Apple's release of Leopard
An effective Web site is the key to success for every venturefrom class reunions to major corporations. And since Web technologychanges rapidly, Building a Web Site For Dummies, 4th Edition isfully updated for the cutting-edge tools and trends. If you need to build and maintain a Web site, even if yourexperience is severely limited, this book makes it easy and fun.You'll learn to plan, design, create, launch, and maintain yoursite using the most up-to-date tools. A quality Web presence is essential in today's marketplace, andmany individuals charged with creating one are unaware of thechallenges This guide gives novice Web designers the tools and know-how toplan, design, and build effective Web sites Provides a nuts-and-bolts guide to site-building, includingcoverage of HTML, WYSIWYG construction software, CSS, andnavigation plans Shows how to spruce up your site with topnotch graphics, video,and great content Guides you through getting your site online, promoting it, ande