Max and Suzy receive an invitation to a mathematical treasure hunt in the park. Can the dynamic duo use their maths skills to solve mind-bending puzzles in order to enjoy the perfect picnic? Challenges include: identifying shapes, counting, multiplying and dividing. Next steps at the end of the book detail the maths behind the story, with hands-on activities for children to experiment with the concepts explained, and find out for themselves how things work. STEAM Stories is a series of interactive picture books, each introducing a different STEAM topic: Science, Technology, Engineering, Art and Maths. Join dynamic duo Max and Suzy in these action-packed problem-solving adventures which introduce children to key STEAM concepts through a gripping, interactive story. A review section at the back of each book highlights the key topics, invites children to relate the story to their own experiences and improves reading comprehension. This STEAM story introduces addition and subtraction, geometry, and multiplica
Max and Suzy are entered in the Great Go-kart Race and all is going well until... they get stuck in the mud! Help them overcome several obstacles en route, such as a punctured tyre and a flat battery, in this fun, interactive science story! Will the dynamic duo find the solutions to all the problems and win the race? STEAM Stories is a series of interactive picture books, each introducing a different STEAM topic: Science, Technology, Engineering, Art and Maths. Join dynamic duo Max and Suzy in these action-packed problem-solving adventures which introduce children to key STEAM concepts through a gripping, interactive story. A review section at the back of each book highlights the key topics, invites children to relate the story to their own experiences and improves reading comprehension. This STEAM story introduces the concepts of pushes and pulls, sources of energy and different materials. Together with Max and Suzy, young learners will explore the wonders of science.
Max and Suzy discover an old robot and set out to try and bring it back to life. Can they use their technological know-how to put it back together again? Help them work out how to fix sections together, insert batteries and make the robot break out some dance moves in this fun, interactive engineering story. STEAM Stories is a seriesof interactive picture books, each introducing a different STEAM topic: Science, Technology, Engineering, Art and Maths. Join dynamic duo Max and Suzy in these action-packed problem-solving adventures which introduce children to key STEAM concepts through a gripping, interactive story. A review section at the back of each book highlights the key topics, invites children to relate the story to their own experiences and improves reading comprehension. This STEAM story introduces the concepts of electricity, motors and tools. Together with Max and Suzy, young learners will explore the wonders of technology.